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#include "graph/lowest_common_ancestor.hpp"
#pragma once #include <algorithm> #include <cassert> #include <functional> #include <utility> #include <vector> #include "../data_structure/sparse_table.hpp" #include "../monoids/min_index.hpp" /** * @brief lowest common ancestor / 最小共通祖先 (前処理 $O(N)$ + $O(1)$, $\pm 1$ RMQ and sparse table) * @see https://www.slideshare.net/yumainoue965/lca-and-rmq * @note verified http://www.utpc.jp/2011/problems/travel.html */ struct lowest_common_ancestor { sparse_table<min_index_monoid<int> > table; std::vector<int> index; lowest_common_ancestor() = default; /** * @note $O(N)$ * @param g is an adjacent list of a tree * @note you can easily modify this to accept forests */ lowest_common_ancestor(int root, std::vector<std::vector<int> > const & g) { std::vector<std::pair<int, int> > tour; index.assign(g.size(), -1); dfs(root, -1, 0, g, tour); table = sparse_table<min_index_monoid<int> >(ALL(tour)); } private: /** * @note sometimes causes stack overflow without ulimit -s unlimited */ void dfs(int x, int parent, int depth, std::vector<std::vector<int> > const & g, std::vector<std::pair<int, int> > & tour) { index[x] = tour.size(); tour.emplace_back(depth, x); for (int y : g[x]) if (y != parent) { dfs(y, x, depth + 1, g, tour); tour.emplace_back(depth, x); } } public: /** * @note $O(1)$ */ int operator () (int x, int y) const { assert (0 <= x and x < index.size()); assert (0 <= y and y < index.size()); x = index[x]; y = index[y]; if (x > y) std::swap(x, y); return table.range_get(x, y + 1).second; } int get_depth(int x) const { assert (0 <= x and x < index.size()); return table.range_get(index[x], index[x] + 1).first; } int get_dist(int x, int y) const { assert (0 <= x and x < index.size()); assert (0 <= y and y < index.size()); int z = (*this)(x, y); return get_depth(x) + get_depth(y) - 2 * get_depth(z); } };
#line 2 "graph/lowest_common_ancestor.hpp" #include <algorithm> #include <cassert> #include <functional> #include <utility> #include <vector> #line 2 "utils/macros.hpp" #define REP(i, n) for (int i = 0; (i) < (int)(n); ++ (i)) #define REP3(i, m, n) for (int i = (m); (i) < (int)(n); ++ (i)) #define REP_R(i, n) for (int i = (int)(n) - 1; (i) >= 0; -- (i)) #define REP3R(i, m, n) for (int i = (int)(n) - 1; (i) >= (int)(m); -- (i)) #define ALL(x) std::begin(x), std::end(x) #line 5 "data_structure/sparse_table.hpp" /** * @brief Sparse Table (idempotent monoid) * @note the unit is required just for convenience * @note $O(N \log N)$ space */ template <class IdempotentMonoid> struct sparse_table { typedef typename IdempotentMonoid::value_type value_type; std::vector<std::vector<value_type> > table; IdempotentMonoid mon; sparse_table() = default; /** * @note $O(N \log N)$ time */ template <class InputIterator> sparse_table(InputIterator first, InputIterator last, const IdempotentMonoid & mon_ = IdempotentMonoid()) : mon(mon_) { table.emplace_back(first, last); int n = table[0].size(); int log_n = 32 - __builtin_clz(n); table.resize(log_n, std::vector<value_type>(n)); REP (k, log_n - 1) { REP (i, n) { table[k + 1][i] = i + (1ll << k) < n ? mon.mult(table[k][i], table[k][i + (1ll << k)]) : table[k][i]; } } } /** * @note $O(1)$ */ value_type range_get(int l, int r) const { if (l == r) return mon.unit(); // if there is no unit, remove this line assert (0 <= l and l < r and r <= (int)table[0].size()); int k = 31 - __builtin_clz(r - l); // log2 return mon.mult(table[k][l], table[k][r - (1ll << k)]); } }; #line 3 "monoids/min_index.hpp" #include <climits> #include <limits> #line 6 "monoids/min_index.hpp" /** * @note a semilattice */ template <class T> struct min_index_monoid { typedef std::pair<T, int> value_type; value_type unit() const { return std::make_pair(std::numeric_limits<T>::max(), INT_MAX); } value_type mult(value_type a, value_type b) const { return std::min(a, b); } }; #line 9 "graph/lowest_common_ancestor.hpp" /** * @brief lowest common ancestor / 最小共通祖先 (前処理 $O(N)$ + $O(1)$, $\pm 1$ RMQ and sparse table) * @see https://www.slideshare.net/yumainoue965/lca-and-rmq * @note verified http://www.utpc.jp/2011/problems/travel.html */ struct lowest_common_ancestor { sparse_table<min_index_monoid<int> > table; std::vector<int> index; lowest_common_ancestor() = default; /** * @note $O(N)$ * @param g is an adjacent list of a tree * @note you can easily modify this to accept forests */ lowest_common_ancestor(int root, std::vector<std::vector<int> > const & g) { std::vector<std::pair<int, int> > tour; index.assign(g.size(), -1); dfs(root, -1, 0, g, tour); table = sparse_table<min_index_monoid<int> >(ALL(tour)); } private: /** * @note sometimes causes stack overflow without ulimit -s unlimited */ void dfs(int x, int parent, int depth, std::vector<std::vector<int> > const & g, std::vector<std::pair<int, int> > & tour) { index[x] = tour.size(); tour.emplace_back(depth, x); for (int y : g[x]) if (y != parent) { dfs(y, x, depth + 1, g, tour); tour.emplace_back(depth, x); } } public: /** * @note $O(1)$ */ int operator () (int x, int y) const { assert (0 <= x and x < index.size()); assert (0 <= y and y < index.size()); x = index[x]; y = index[y]; if (x > y) std::swap(x, y); return table.range_get(x, y + 1).second; } int get_depth(int x) const { assert (0 <= x and x < index.size()); return table.range_get(index[x], index[x] + 1).first; } int get_dist(int x, int y) const { assert (0 <= x and x < index.size()); assert (0 <= y and y < index.size()); int z = (*this)(x, y); return get_depth(x) + get_depth(y) - 2 * get_depth(z); } };